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Peter Åsberg
urgaffel
Modeling/texturing


Location:
United Kingdom

Language(s):
English, Swedish

Member Since:
December 2001

Last Updated:
11 December 2007

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Saints Row - Low poly building
3ds max, Photoshop
December 2006


   
This is one of the buildings I worked on as a texture artist while at Streamline Studios last year. It was textured using my own textures as well as using textures created by other people at the studio for efficiency reasons. Modeling was done by others. The building uses less than one 1024 texture for the whole thing including normal maps, specular maps and other stuff. The image is a compilation of screenshots from within 3dsMax. No postwork done to the image except putting the different elements together.


More images here: http://www.urgaffel.com/portfolio/images


Saints Row is (c) 2006 Volition. No reproduction of any images here or linked to is permitted. This image does not represent what you see in the game, only what I worked on at my end.

 
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